~Use one of the pre-built standees or flats provided, or make a custom one. ~Open up your pilot sheet on Comp/Con, either on a side monitor or other window that you can tab to easily. Once you have your character set up on Comp/Con there's only a few steps to get you set up for TTS! Comp/Con is setup so that you can build a character from scratch before reading the rules in depth, so it is a great place to start exploring Lancer journey if you aren't ready to dive into that nice thicc book quite yet. This table is built with the expectation of being paired with the Comp/Con digital tool, so your first step should be to go to and build a character. Pilotside, this experience is designed to be as smooth as possible. +Invisibility, lighting, and weather modifiers +A down-time stage listing listing available downtime actions by expansion
+A new map loading system that is easier to use and much more functional ~A quick reference for mech-combat designed to help you hit the ground running
~Fancy dice if you want to roll on the table itself ~Customizeable standee models for adding your own custom mechs ~Miniatures for all first-party NPCs and player mechs, as well as many second-party and custom mechs That said, to get a really good idea about how this table works you can look below under the 'For Pilots' and 'For Game Masters' sections to get a tutorial on how to use the table itself! I tend to do a feature list for my tables, and this will be no exception. Welcome to the origional version of my custom Lancer mod! This version's map loader is broken, and a few other features are broken. If this is your first time hearing of it I highly recommend watching Dragonkid101's intro to Lancer, or taking a peek at the book which is free! Lancer is a hopeful tabletop RPG about people in giant robots fighting to make the galaxy a better place. At the core of humanity’s territory there is a golden age, but outside of this newly won utopia the revolutionary project continues. It is 5016u, and the galaxy is home to trillions.